Big Fish Update
The big videogame gig is in limbo, but still moving forward.
The original recording dates (set for last week, in Los Angeles) were put on hold, due to some technical and/or managerial issues...which, as at least one game-developer friend confirms, occur fairly frequently in the industry. My agent assures me that I'm still hired as the lead voice, so it's just a matter of waiting for the go-ahead.
I normally wouldn't bother writing (or even worrying) about a gig offer that gets delayed, but this game is going to be a huge release on the major gaming consoles (Xbox 360, PS3) ...and could (potentially) strap a rocket to my little voiceover career. Hopefully the go-for-launch will be issued soon.