
(Hat-tip to voice actor Kyle Hebert for the link.)
In this Backstage.com article, award-winning casting director Sarah Noonan and animation voiceover actor Bob Bergen (the voice of hundreds of characters from Porky Pig to Luke Skywalker) offer tips on nailing your animation audition. Required reading for anyone with an interest in cartoon VO!
Their Microphone Selector tool lets you compare mics in various price ranges and characteristics. You can select various criteria to pare your choice down from 59 different makes and models.

If you're a voice actor who's landed several high-profile gigs, that's great.
If you're proud of the feeling that you've become your own boss in the process, that's good as well.
If you want to use those things to extol the virtues of self-employment to others, more power to you.
However, when you go about that pursuit by maligning everyone who still works a regular job for a regular paycheck --- by labeling them as morons and failures --- then you've crossed the line that separates confidence from arrogance. (That's about as politely as I can put it.)
Not only are some people simply unsuited for a life spent walking the tightrope sans net, they're also undesiring of the accompanying spotlight. The vast majority of people are content to perform the kinds of unglamorous work that keeps the engine of society moving --- cooking meals, repairing roads and bridges, explaining long division to young minds, stabilizing an injured patient, et cetera. Without these people, there'd be very little for ambitious voice-talkers to jabber about in front of a microphone. Denigrating the former reveals a stunning callousness and lack of empathy from the latter.
To recognize the value of those peoples' work is also to realize that true "self-employment" is something of a chimera: it exists as an ideal, and while it can certainly be realized to varying degrees, the truth is that we all have bosses. When I take on the job of voicing a medical narration, I'm the employee of the talent buyer. Sure, I can call myself an "independent contractor", and I'm not going to be listed on the employee rolls of that company's Human Resources department, but the simple fact is that I'm performing a service in exchange for monetary compensation. No matter how you finesse it, that's employment --- and by definition, no employee exists without an employer.
I'm reminded of a line from comedian Stephen Colbert's recent book I Am America (And So Can You): "I won't be satisfied until every American is in the top one percent".
It's a joke. Written by a comedian. Its irony is evident. Yet, it seems there are those who not only sincerely espouse it as a philosophy, but are willing to unapologetically insult those who remain in the ninety-nine percent.
For those of us with aspirations toward independence, escaping the drudgery of the day job can be a great feeling --- and I speak from experience. I remain astonished that anyone who's made that transition can somehow look back with derision and scorn at those who remain in the workaday world. Indeed, we who are possessed of the need to leave that realm should have a healthy respect and admiration for those not so cursed. To have no more complex or far-reaching a desire than to do what's needed to take care of oneself and one's family is not a condition to be mocked or ridiculed.
Image via Wikipedia
Didn't expect to see this today:
However you feel about the issues raised here, I hope we can all agree that it's a good idea to spell-check your press release. "Achilles heal"?Sometimes you have a headline that makes the rest of the story superfluous, but here's the background. Actor Lance Baxter, otherwise known as "D.C. Douglas," currently known as the man who informs you how much GEICO can save you on car insurance, left a message last month with FreedomWorks in which he asked the group how many "mentally retarded" people it had on staff and what it would do when a tea partyer "killed someone." On April 14, FreedomWorks put his voicemail online.voices.washingtonpost.com, GEICO voice actor fired after insulting tea parties, Apr 2010
UPDATE: In-depth discussion and commentary here, and that's putting it mildly. It is, as they say, on like Donkey Kong.
Ro' takes the lead in Keepin' the Faith: Momma's Got a Boyfriend, an indie film from Lightyear Entertainment. Serious props to Ro' on this gig; with her work ethic, talent, and personality, I suspect she'll be going from DVD releases like this to the big screen with a quickness.

If you didn't watch the clip, or even if you did, read on. You might know Hicks better by his unintended nickname "Afro Ninja". (I confess that I hadn't seen the astonishingly popular clip until the Current TV piece aired recently.) The great thing about Hicks' audition isn't that it inadvertently led to publicity and an indie film --- though those things certainly aren't bad for him --- it's that after the spectacular face-plant and subsequent crashing stumble, he got up, gave it another shot, and landed the gig. Few could have blamed him if, after the disaster, he'd left the audition while apologizing for wasting everyone's time. Instead, he managed to forget about the mistakes and deliver a performance that earned him the job.
This, naturally, is not to say that every producer or casting director will overlook mistakes of such dangerous magnitude. I'm sure some would have crossed him off the list no matter how superb a second try he turned in. But if he hadn't given it another shot, with all the confidence and skill he could muster, he'd never have known.
Remember this the next time you find yourself going blank or mangling words at an audition. If that guy was able to put that beginning out of his mind and start over, surely you can do the same. Probably without even smacking yourself in the face.

In this Telegraph story on audiobooks, more compelling than the facts and figures on audiobook sales are the actors' insights into performing for the medium. It's a nice glimpse into the process from a decidedly British point of view, but certainly of value to Yanks and other species of voice talent.

Some readers of this blog may have seen my posts touting the virtues of Stock20.com, a great production music resource for media professionals. Now I've got an even better reason to give them a plug.
Site owner Daniel Rudd is donating $40 directly to the efforts of the Red Cross in Haiti for every "Complete Production Library" that is sold. If you're in the market for a broadcast-quality production library, now's the time to pick one up; not only is it a terrific deal for you, it will help give the people of Haiti the assistance they desperately need right now.
Stock20 will run this until Monday morning (Jan. 25th), so as not to delay the donation. Feel free to repost, share and/or blog this yourself to spread the word.

"Sunday, Sunday, SUNDAY!!!"
The style may be passé, but it set the standard for announcing car shows, monster truck events, and even concert promos for decades. Jan C. Gabriel, the originator of the high-energy voice delivery for those formats, passed away this past Sunday.
He couldn't have timed it better.

Just when I started to think my near-gig experience with the 007 franchise had firmly settled into the archives, a funny thing happened.
Without going into details that can't be revealed (for various official purposes): a good friend of mine and his wife were in London recently on a mini-vacation. There, she met up with a friend who works in the same rather important line of business. The talk somehow turns to my Bond gig, and it's learned that the London friend's boss communicates directly with Daniel Craig on a fairly regular basis.
My friend, tongue firmly in cheek, asked that Mr. Craig be informed through this new channel of his inadvertent burgling of a nifty gig from a poor, hungry actor. While I have no doubt that he delivered the request properly, the way these things go, by the time it gets to Mr. Craig he's likely to have been told that some sod named Davis in the city of Houston has invited him to go on a dig.
That would be in keeping with my luck regarding the whole affair.

Voice-talker and tea-biscuit-dispenser extraordinaire Philip Banks is a lovely fellow, really. It's just that the news team putting together this story on Philip were in an incredible hurry, and managed to print a photo that would unnerve even a Bond villain.
At any rate, the piece talks up Philip's appearance at VOICE 2010, coming in June to a massive voiceover conference near you. Congrats on the press, Philip, and I promise I'LL TALK! I'LL TELL YOU WHERE THE MISSILES ARE!!!
It's a great bit of self-promotion for Jeff, and it underscores the fact that working to market your VO business can pay off. Jeff had issued a press release on his blog about his jump from layoff-world to an audiobook career, and it caught the eye of the show's producers. Here's hoping it leads to more gigs for this talented voice-talker.
CAST: Philip Banks, Bob Souer, Todd Ellis, Bobbin Beam, David Houston, Peter O'Connell, Bruce Miles, DB Cooper, Donna Postel, Michael Minetree, Mandy Nelson, Dave Courvoisier, Andrew Frame, Jeffrey Kafer, Justin Barrett, Connie Terwilliger, Pam Tierney, and Tony Impieri

There aren't enough superlatives to describe what a tremendous online forum the VO-BB is (and nobody likes an overwritten script anyway). Therefore, I'll just ask you to join me in a hearty Congrats and Happy Birthday to the site, born five years ago today.
My pal (and creator & manager of the site) DB Cooper also deserves more thanks and salutations than I can adequately express here. Here's to many more!
My good friend and VO colleague DB Cooper was in town a couple of weeks ago for the Austin Game Developers Conference. We've worked together long-distance, via phone and e-mail, but this was the first time we've actually met up in the "real world". DB and other conference-goers wrapped up the week at Guero's, so I happily crashed the party. With permission, of course.

Earlier in the week, DB shared her expertise for technology company Level 3's Red Couch interview series:
The HearTheBill.org project is getting more and more media attention, including this segment of The Rachel Maddow Show on MSNBC:
Visit msnbc.com for Breaking News, World News, and News about the Economy
I also added this quote to my download page:
"It's immensely gratifying to be part of a project that takes on an important political issue without taking sides or muddying the waters. In fact, it's my hope that this will help cut through much of the misinformation about health care reform legislation. While some have criticized the project for presenting an audio version of a bill that's likely to undergo changes, to my mind that makes it all the more important to allow people greater access to the political process in real-time."
~David Houston
You can hear my contribution here.

It's complete! HR3200, also known as the health-care reform bill that's dominated the news of late, has been put into audio form with a little bit of help from yours truly. HearTheBill.org is a project started by voiceover artists Diane Havens and Kat Keesling, and it allows those interested in the debate to hear the entire bill word-for-word --- or even just the parts they're concerned about. It's a non-partisan project, and whatever your feelings are about the proposed legislation, it's a great resource for anyone interested.
You can hear my nine-page contribution here.
Voiceover greats Marc Cashman and Pat Fraley lend their insights on audiobook performance to a new article at Backstage.com. Highly recommended reading!

This past January, I auditioned for a voice role (Library Skull) in the Will Ferrell movie Land of the Lost. I didn't land the gig --- that honor went to voice actors Adam Behr and Daamen Krall --- but it was fun to give it a go.
Here's my original audition if you're interested. (mp3)

(from Voice Over Times)
NEW YORK, NEW YORK - JUNE 2009: As the manufacturer of the high-end vocal microphones that have been integral to the voiceover industry since its inception, Neumann is pleased to announce its endorsement of Joan Baker.
In an amazing career that now spans two decades, Joan Baker has been “the voice” for hundreds of programs, promos, and commercials in TV, film, and radio. Her clients include ABC News, American Express, and ESPN, among countless others of equally high profile.
Hiring a voiceover pro, in my humble opinion, would have made this presentation an unqualified success.
Like our comics? Check out Brad Meehan and Kurt Ramos at their sites.

Audiobooks have been hailed as an ever-expanding market for voice artists to tap into, but recent numbers are telling a disturbingly different tale. A recent AP article notes that audiobook sales for 2009 are down 20 per cent from last year, with publishers seeing a whiplash-inducing 47 per cent drop in revenue from the medium.*
What's causing the audiobook to lose ground? Clive Young at ProSoundNews cites the ever-growing list of alternate media options, combined with popular titles' higher price tags compared to their paper counterparts. However, Young also suggests ways in which social media could play a role in reviving the format.
Information and entertainment mediums of all types are undergoing radical changes these days, and the audiobook appears to be no exception.
*The article notes that the Nielsen scan data used doesn't take digital downloads into account, but publishers are still not optimistic about the overall trend.
Professional voice over talent David Houston has agreed to be represented by Ryan Artists talent agency.
FOR IMMEDIATE RELEASE
May 22, 2009 – Professional voice over talent David Houston has agreed to be represented by Ryan Artists talent agency, it was announced today.
Ryan Artists, Inc., is the only full-service union-franchised talent agency in Oregon, operating in the Pacific Northwest since 1981. In addition to voice over, the agency represents models and actors in the areas of fashion, lifestyle, and on-camera, working with numerous regional and national clients in a variety of markets.
With this new partnership, Mr. Houston adds to his representation in Texas, California, Louisiana and New Mexico by The Atherton Group (TAG) Talent Agency.
"I'm excited to be partnering with Ryan Artists. Already having the strongest and most active representation in the South and West regions of the country with TAG, I wanted to expand my marketing and business opportunities to other areas as well", said Houston. "With Ryan, I can rest assured that my representation in the Northwest is being handled by top-notch professionals."
David Houston (davidhoustonvoice.com) is a voiceover artist, actor, and audio producer based in Austin, TX. He has been heard on numerous national TV and radio commercials, and also performs voiceovers for animation, corporate narrations, documentaries, broadcast voice imaging, audio books, podcasts and messaging on-hold (MOH). Houston was originally cast as the voice of James Bond in Activision's "Quantum of Solace" videogame. Also an on-camera actor, David Houston has appeared in episodes of the network TV series "Friday Night Lights", and will also appear in the upcoming feature films "Ex-Terminators" and "Temple Grandin".
Media Contacts:
David Houston, David Houston Voiceovers, 512.659.0013
Liz Atherton, The Atherton Group, 512.930.9301
Sarah Catherine Sorensen, Ryan Artists, Inc., 503.274.1005
# # #
Actor and voiceover artist in Austin, TX. Warm and rich baritone/tenor, pleasant yet authoritative; from friendly, smooth, and sophisticated, to commanding and powerful, to hip and upbeat; from Guy-Next-Door to Voice-of-God.
Companies like Activision, Dell, Callaway Golf and OmniTrader have chosen David Houston Voiceovers to voice their projects.
Other clients include: Saberex, Kinetic Concepts, Inc., Powered, Inc., Rove Mobile, KFLW-FM Radio
P.S. I recorded my parts well before Saturday Night Live's Don Pardo announced his retirement from that show. Consider this a tribute of sorts.
P.P.S. Note to prospective clients: I'm not really that expensive.

Getting an agent to represent your voiceover career requires the following: talent, persistence, professionalism, and at least the ability to gain the slightest understanding of what a Voiceover Demo is.
Then again, this is just my opinion. Maybe you don't really need any of those things. In fact, if you're bereft of all four items, I urge you to plow forward regardless with all haste and fervor! Oh, you certainly won't land an agent, but you'll provide bloggers like me with plenty of compelling material.
By way of example, the fine folks at Voice Over Xtra bring you an e-mail transcript of a recent exchange between VO agent Roger King of PN Agency and "an aspiring voice talent". I won't spoil it, but let's just say that the latter description is probably a bit generous.
On second thought: yes, he does.
Actress and author Deborah Puette gives an in-depth, first-hand look at taking the plunge into her first VO demo. Her work with producer/voice actor Ed Cunningham is also documented on video. Highly recommended!
(Courtesy of Backstage.com)
CNN's list of "10 jobs cooler than yours" places Voice Actor at the bottom. I personally think it belongs at least in the top five.
The article lists the average annual salary at $47,000. CNN would have done well to include a disclaimer; I'm not sure how they arrived at the figure, but it's a little misleading. These are just my own estimates: about 80% of union voice actors pull in a tenth of that amount (or less). Only 10 to 15% earn the $47K listed, and the six-figure range goes to an exclusive 2%. Plenty of non-union work is available, but I'd wager that the disparity is about the same --- and since most non-union work doesn't pay residuals, the overall pie is probably smaller.
All in all, I'd still take this gig over "Storm chaser" at number 8.

You may change your mind after reading this excellent article from gaming site 1up.com.
Hardcore gamers are notorious for attacking "bad" voice acting in games; some of the vitriol is deserved, but a sub-par voice performance usually isn't due to a lack of talent. Working videogame actors discuss the challenges presented in this unque genre of VO.
Much of today's news coverage on the passing of Harry Kalas focuses on his longtime announcer gig with the Philadelphia Phillies. For this football fan, however, it's the NFL Films productions that will never quite be the same again. He turned the narratives of week-in week-out games into grand epics, all in that signature baritone that seemed as old as the game itself (but never lost its love of the sport).
| NewswireToday - /newswire/ - Austin, TX, United States, 04/07/2009 - Professional voice actor and audio producer David Houston provides voice in new TV spots for Callaway Golf's "Comparison" campaign. | ||
| Professional voice actor and audio producer David Houston was chosen to voice new TV spots for Callaway Golf's "Comparison" campaign. |
Film critics may tend to frown upon VO narration in films, but The Independent's Chris Maume defends the rightful place of narration in a screenplay. It's a brief but insightful read. The author cites the film Heartburn as an example; off the top of my head, onscreen narration works well in films as diverse as 300 and Little Children.

I watched the montage of deceased luminaries on last Sunday's 81st annual Academy Awards, and couldn't put my finger on just what seemed to be missing. When it dawned on me a few moments later, I was stunned; the Academy had omitted the passing of the man who literally invented --- and then perfected --- the art of the movie-trailer voiceover. Don LaFontaine voiced over 5,000 trailers in his long career, and became the standard by which all other trailer voices are measured. He was, quite literally, the voice of the art form celebrated by the Oscars.
It's too late for the Oscar telecast, of course, but I urge you to let the Academy know how you feel about this glaring omission.
UPDATE: There's now a Facebook fan page dedicated to finding 1 million fans who believe Don should be posthumously awarded an honorary Oscar. If you agree, join up and let them know.
Bang Zoom! Entertainment has been running a series of voice acting workshops around the country, answering the eternal question: “how do I become an anime voice actor?”. Anime News Network sat down with workshop teacher Tony Oliver, a longtime voice actor, director and producer, to find out what it's all about.
Link
Ever been told you should be doing voiceovers? Ever told someone they should be doing voiceovers? Here's a brief but must-read article on the reality behind what the next step actually entails.
UPDATE: A fellow voice talent shared her experiences, in a response to this post in another forum. Here are her thoughts:
My reality: $14,000 later with a professional demo and directors, agents and actors telling me I'm competitive and the top student in the working professional classes, agents all told me "I have that niche filled." and "I'm sorry, you're too old to portray children. You can't possibly understand their motivations."
An audiobook startup is happy to use me for character work in exchange for copies of the books and a small mixer board they outgrew. My voice is on another "resume job" display in a museum of coin-op amusements.
I return to working on advancing my day job career with dreams of building a studio of my own to record the antique children's books I've collected.
For everyone who makes it big, how many are working with broken dreams?
Congratulations are in order for my friend and VO colleague Joe Rodriguez, whose debut audiobook performance is now available. Ten Mile River is also the first novel by author Paul Griffin, and Joe delivers a compelling reading of this gritty, realistic tale. Kudos to Joe, and I expect this will be the first of many terrific audiobook narrations from him.
(NOTE: The audio sample contains strong and potentially offensive language; it occurs within the context of the novel, of course, but be advised.)

Austin, TX, United States, 01/26/2009 - The first episode of a new podcast from David Houston Voiceovers is now available.
David Houston, actor, voiceover artist and producer, has launched the Do That Voice! podcast. He has appeared as a featured guest on podcasts by voiceover artists Terry Daniel and Peter O'Connell. Sharing the same name as his voiceover blog, the Do That Voice! podcast's first episode opens with several character voices performed by Houston; however, as he makes clear later on, the podcast focuses more on the broad world of voiceover than on "funny character voices".
Episode 1 also features the voice actor reporting on presidential inauguration parade announcer Charlie Brotman --- far from a household name, but decades-long holder of one the world's most prestigious voice announcing jobs --- and also covers Podcamp Toronto 2009, a free conference for all those interested in all things podcasting, blogging and new media. Future episodes will feature more news about voiceover and the entertainment/media industries, as well as interviews with prominent voiceover artists. Suggestions, comments, and other inquiries regarding the podcast can be sent to podcast [at] davidhoustonvoice.com.
The podcast is available on iTunes, as well as the Do That Voice! blog.
David Houston (davidhoustonvoice.com) is a voiceover artist, actor, and audio producer based in Austin, TX. He has been heard on numerous national TV and radio commercials, and also performs industrial narration. Houston was originally cast as the voice of James Bond in Activision's "Quantum of Solace" videogame. He has appeared on-camera in episodes of TV's "Friday Night Lights", and will appear in the upcoming HBO film "Temple Grandin".

It becomes available every four years. It offers no pay. It's one of the most exclusive and prestigious voiceover gigs in the world.
For 52 years, Charlie Brotman has served as the president's announcer for the inaugural parade. tomorrow --- Tuesday, January 20th, 2009 --- Barack Obama will be sworn in as the 44th President of the United States, at which point Charlie will extend his streak to 10 presidents and 14 parades.
He's had the job long enough to be a little fuzzy on the details of landing it, but even Charlie has to "audition" each time the gig comes up:
Brotman isn't sure how he got the announcing gig in the first place, although he believes Eisenhower remembered him as the announcer at Griffith Stadium when the president threw out the first pitch for the old Washington Senators in 1956.
By now, one would think that Brotman's selection for the job every four years would be automatic, but he has to break through layers of bureaucracy to make his pitch anew whenever there's a change in administration. Once he had persuaded Obama's workers that he was for real — "I'm sure they Googled me and asked references and that type of thing," Brotman said — they invited him on board and even started asking him for help with the parade script.
Here's a salute not only to our new Chief Executive, but to the voice of experience that will help usher him in tomorrow.

Even if you're a fan of both fast food and videogames, you've probably never spent much time wondering just what connection exists between Spyro the Dragon and the Taco Bell Chihuahua. For those of you who have, this article will put your mind at ease.
The piece takes popular characters from games and other media, and reveals the voices --- sometimes with surprising results.
(Hat-tip to voice talent Doug Turkel for mentioning this via Twitter. Thanks!)

Backstage.com hosts an excellent article on Honing Your Commercial Technique. Authored by actor and VO artist Heidi Schooler, and featuring advice from top voice actor MJ Lallo, the article highlights four specific skills an actor should take into every audition.
...are downtown-bound. (And elsewhere, perhaps.)

Here's a bit of background on how we ended up there in the first place. The judges liked her story, which has the benefit of being 100% true.
I just hope it goes for at least a few days before someone spray-paints a mustache and gap teeth on me.

David Ciccarelli of Voices.com has published Report on the Voice Over Industry : 2009, a comprehensive look at recent trends in media with an eye toward the upcoming effects --- and opportunities --- for the voiceover industry. It's a free PDF download, and it's highly recommended reading.

Online audiobook store Audible.com has partnered with Zune to make a terrific free gift available, for a limited time. Award-winning voice actor Scott Brick reads Dean Koontz' Black River, in a free audiobook download. (And don't worry, it's not just for the Zune; you can tailor your download for your iPod, PC, Mac, or other mobile audio device.)
Click on the image above, or go to this page to get started. Enjoy!
(Hat-tip to Jeffrey Kafer. Thanks!)

(From IGN)
Actor Michael Rudder, who was shot three times in the Mumbai terror attacks, returned home to Montreal yesterday:
Montreal actor Michael Rudder, who was shot in last month's attacks in Mumbai, returned home late Wednesday after spending several weeks in an Indian hospital, saying he received a "great gift" from his experience.Rudder was greeted by a cheering crowd of friends, fellow actors and supporters as he arrived at Montreal's Pierre Trudeau International Airport after travelling with the assistance of a nurse.
Speaking to reporters from a wheelchair, he said he owed a debt of gratitude for the "enormous outpouring of love" he received from people all over the world after the attacks.
"I'm going to get a sign that says 'World's luckiest guy,'" a beaming Rudder said.
He also offered a prayer for the people of India still reeling from the deadly series of attacks that rocked the country's financial capital and left more than 170 people dead.
"I hope they're protected," he said.
Rudder has voiced characters in Prince of Persia: Warrior Within and several other videogames. He's also a TV and film actor.

Given her visibility as Nurse Chapel (on the original Star Trek series) and Lwaxana Troi (Star Trek: The Next Generation) It's likely that most people --- even those in Hollywood and the VO industry --- didn't necessarily consider Majel to be a voice actor. However, for decades, she also provided the voice for one of the most iconic characters in film and TV history: the starship Enterprise itself. For that reason, her contribution not only to the Trek franchise but to the whole of the entertainment world should be held in high esteem.

John Florian at VoiceOverXtra has published the results of their “How’s Business Lately?” survey of voice talents, Conducted in late October 2008, the survey asked participants to compare their current job volume and income with what they experienced at the same time in 2007.
There's a mixed bag of results, with many reporting an uptick in business but also expressing concerns about the future. Worth a look.
I fired up the scanner recently to get more of my old photos in digital format. A couple of them stood out; these are the production and on-air studios at KELI-FM radio in San Angelo, where I got my broadcasting feet wet:


Both are from 1987. (There! I dated myself.) It turned out to be an ideal place to learn about radio, from broadcasting to production and everything in between. I started out babysitting the semi-automated reel-to-reel machine, moved to doing top-of-the-hour news and weather, and got on the mic as much as possible without skewering the station's easy-listening format. I eventually took on production duties, and wrote ad copy as the Creative Services Director.
I went on to other air talent and production gigs at Top 40 and Country stations, but the above studios hold my fondest radio memories.

Bill Drake, who helped revolutionize Top 40 radio and co-founded the radio syndication company Drake-Chenault, passed away on Saturday at the age of 71 from lung cancer. Drake (real name: Phillip Yarbrough) started in radio in the late '50's at WAKE/Atlanta, and ended up on the West Coast a few years later.
At KYNO/Fresno, Drake met Gene Chenault, and the pair helped create a tighter, more streamlined Top 40/CHR format, as well as the "Boss Jocks" and "Boss Radio" at KHJ/Los Angeles in the '60's. The programming pair brought more organization to on-air formatting, including tighter playlists of the current hits, less talk from jocks and musical production elements sung by the Johnny Mann Singers. Drake is credited as the first programmer to use market research as well. Drake and Chenault formed their own syndication company in the late '60's, which specialized in jingles and automated FM formats.
Drake also spent time in his career programming in San Francisco, New York, San Diego, Detroit Tulsa, Boston, Memphis and other markets.

According to columnist Mike Elgan, it hasn't got long. It'll be interesting to see how this plays out, and how that outcome will affect voiceover artists.

Time management is a necessary skill for VO artists, but it's crucial for just about anyone: freelancers in other arenas, students, professionals in any kind of business. Those skills can run aground when applied to the outmoded "to-do" list.
Jim Bird, CEO of WorkLifeBalance.com, lists getting rid of the to-do list among four key time-management tips in this article. A valuable read, if you have the time.
No pun intended. Honest.
(Hat-tip to Amy Snively. Thanks!)

Susan Berkley's “Tons of Voice-overs Without Tons of Auditions” teleseminar earlier this evening --- referenced in yesterday's post --- featured some great tips, useful for novice as well as intermediate to advanced VO artists.
First of all, make no mistake: auditioning is a necessary part of the voice actor's professional life. The key is to remember that it should be only a part, and not the whole, of the search for jobs. I liked Susan's use of the term "slack adjusters" as one way of looking at auditions. The term comes from retail, in reference to big-ticket items that are expensive and don't fly off the shelves; however, just one sale of such an item can put a store in the black for that month. The problem is, no retail store can survive solely on that one big purchase, just as a voice artist can't afford to wait on landing that one magic job.
The focus, Susan drives home, should be on prospecting, marketing, and selling yourself. Instead of waiting for a buyer to pick you from among hundreds, seek out potential clients and make yourself the only choice when they need a VO. It's not as easy as staying on the audition treadmill, but it's far more rewarding.
Just to add my own $0.02: Landing a good agent --- you know, the one who sends you all those auditions --- isn't likely to happen in the first place unless you can convince them you're able to make money. Once you've got your own list of clients, having made yourself their choice, agents will look favorably on your pitches.
More information on Susan Berkley's upcoming seminars and classes at GreatVoice.com.
Susan Berkley, founder and President of The Great Voice Company, is holding a free tele-seminar Thursday, November 20, 9 - 10 PM EST. Topic: “Tons of Voice-overs Without Tons of Auditions”. Register at GreatVoice.com. This is fairly short notice, so click now to register for any available slots.

I've griped about this before, but a new radio spot has prompted me to advise Austin-area businesses thus:
Howdy folks,
If you're going to hire out-of-town VO talent, make sure they can correctly pronounce names like "Burnet".
Or, you could just hire me and avoid the hassle.
Warmest,
Dave
Note how he captures the essence of the copy in one solid take. Philip has pointed out that "performance is king" when it comes to VO; this clip displays a regal talent most of us can only aspire to.
Library Journal launches a new "Behind the Mike" regular feature, with a piece on Audie Award-winning narrator Simon Vance. It's a short but informative interview; here's hoping future installments will go even deeper.
(Hat-tip to voiceover artist Karen Commins for finding this one. Thanks!)

Seen today in a Craigslist ad entitled "Voiceover professional for my voicemail":
I would prefer someone with a good english accent (preferably Male)
Or an older/mature voice that sounds something like Anthony Hopkins.
If you call this number it should sound something like this: [phone number listed]
I need it for my office phone (regular greeting and on hold greeting) and my cell phone
* it's NOT ok to contact this poster with services or other commercial interests
* Compensation: no pay
Professional.
If I may quote the inimitable Inigo Montoya: "You keep using that word. I do not think it means what you think it means."



I've had a few opportunities in the last year or so to work as an extra on the TV series Friday Night Lights, as much of it shoots here in the Austin area. Couldn't fit it into my schedule on most days, but last Wednesday I decided to get in on the action.
I'd hoped to work as a Coach, but the only slots left for my type and age were for Parents. I showed up at the ersatz home of the Dillon Panthers, ready to shoot a scene where parents rally for their "sons" as they're bused off to an away game.
We waited as Panther cheerleaders engaged in the shoe-polish ritual:

It was cloudy most of that morning, until around 11 or so when the sun decided to remind us that it might be October, but central Texas doesn't really see Fall until at least November. Between takes and multiple camera setups, I tried to shield my face from the solar onslaught --- I'd left the sunscreen at home. By the time we were done waving and cheering (mostly in pantomime), I knew without even looking in a mirror that my mug was going to be lobster-red.
Just before the final command of "check the gate" from the 1st AD, things changed a bit:

Nice timing, cloud cover. Sure, maybe you looked threatening, but you didn't even produce any rain to cool us off.
On an up note, Kyle Chandler ("Coach Taylor") was kind enough to say hi as he hurried to wardrobe. Reports of his being an exceptionally nice guy are confirmed.

My articles on getting started in VO contain information on how to get out of the starting gate, but what does a voiceover artist do to stay in the race? Actor and VO talent Wendy Braun lists Ten Ways to Sustain a Voiceover Career in the latest digital issue of Backstage.
A look at Wendy's extensive VO credits means she knows what she's talking about, making this list recommended reading.

My article on Getting Started in Voiceovers is featured today on Helium's home page. A hat-tip from me to the Helium team.
Also featured are excellent VO articles by Natalie Nicole Gilbert and Doc Phillips. Give those a look while you're there, and take a look at the larger Helium community; it's a terrific resource for articles on just about any topic imaginable.
UPDATE (7/11/08): I received a message from a Helium user after yesterday's front-page showing:
I read your article on voiceovers (congrats on making the front page of Helium) - you have an excellent writing style, phenomenal understanding of words and their use in the English language, and easily share your knowledge without sounding pompous. Thank you for bringing your talent to Helium.
C.M.Erickson
Coffee sub-channel steward
C.M. didn't leave an e-mail address, so I hope it's okay if I offer humble thanks here for those kind words.

Turns out I have more in common with Daniel Craig than just a similar vocal quality:
Daniel Craig Injured While Filming Bond
The report states that Craig "sliced the tip off of one of his fingers during the shooting of an action scene". As it happens, years ago I sliced the tip off of one of my fingers during the shaving of an action figure.
"Huh?" You're no doubt asking. Long story short: Once upon a time, customizing action figures was a hobby of mine. An attempt to slice away some excess plastic from one such superhero resulted an errant slip with an Exacto knife. (If you've never had the pleasure, I can guarantee you that a brand-new Exacto blade is sufficiently sharp as to cut flesh without any pain --- at least for a few seconds, after which the pain pretty much leaves no doubt you've been cut. I do not recommend the experience.)
An ER doc managed to sew the disc-shaped piece of skin back where it belonged, but it would literally be one year before the nerves healed completely.
I'm sure you'll agree that all this is further proof as to why I'm a perfect substitute for Daniel Craig.
/sarcasm off
The main site has a new look and feel.
It may yet get a few tweaks here and there, but I think it works. It was time for a change.
...and for his family, too.

Per their new deal with FOX, the lead actors on The Simpsons (Dan Castellaneta, Julie Kavner, Nancy Cartwright, Yeardley Smith and Hank Azaria) will be paid nearly $400,000 per episode.
I haven't (and probably won't) check out the inevitable internet comments decrying them as overpaid, but I imagine they'll probably go something like this:
"Voice acting is just talking into a mic! Besides, my brother's friend's cousin can do all the Simpsons voices perfectly and would be thrilled to do it for the low low fee of (A) a daily bag of Cheetos and (B) Jessica Alba's phone number."
Okay, I have to admit, I might do it just for the last item.
Activision today officially confirmed the videogame adaptation of the upcoming James Bond film "Quantum of Solace", and launched a teaser website to promote the title.
[The website] gives fans access to some early concept artwork from the locations featured in the game, as well as the opportunity to sign-up to the community to vote on polls and ask the development team questions. This site will serve as the hub of activity for the game and will be updated on a regular basis.
Development studios are confirmed as Eurocom, Treyarch, Beenox and Vicarious Visions. The game will be released this Fall. Treyarch are understood to be heading up development on Xbox 360 and PlayStation 3 consoles, with Beenox producing the Nintendo Wii version, and Vicarious Visions working on the hand-held platforms. Eurocom are understood to be developing the PC version.
Speaking about Activision's direction with the 007 licence, Activision CEO Bobby Kotick said "Bond is one of the great videogame franchises of all time and that really was a result of GoldenEye 64. I think the key to re-energising the Bond franchise is going to be ultimately the highest possible game quality."
Last November, Activision confirmed a second 007 title was also under development.
How do I know? Because we're now fodder for The Onion:
Gotta love that our fictional VO guy's name ("David Cavanaugh") is the name of a minor character on the series. (Very minor, actually, since he only appears in a deleted scene.)
It's a funny read in any case, but sometimes satire isn't really satire:
"It's a daunting task, especially since you can't rely on such actorly tricks as facial expressions and body language," Cavanaugh said. "All I have is my finely tuned instrument and its subtle tones of honesty and vulnerability that envelope the viewers and make them feel safe and informed."
It's 100% true, even if he's putting it in flowery terms...
For what it's worth, the real "Previously on Lost" VO guy is Andy Geller.
This little ol' DTV blog gets a feather in its cap from Voices.com; it's listed as one of their 100+ Industry Resources for Voice Over Talent, the latest in their series of VO talent tools.
Thanks to Stephanie and co. for seeing fit to include me; if you agree that DTV has been a valuable resource, I hope you'll pass along my link and subscription information to anyone interested in voiceover.
Looks like I bet on the right horse, at least in one race; congrats to Jeffrey Kafer for his win in the Best New Voice category.
Jeff won, and deservedly so, but I get to keep the nifty new graphic (thanks, Stephanie!) on my web page:

Here's a complete list of all the winners. Kudos all!
Best Child Voice: Brandi Munro
Best Teen Voice: Jesse Springer
Best New Voice: Jeffrey Kafer
Best Male Voice: J.J. Wilson
Best Female Voice: Debbie Munro
Best Foreign Voice: Lili Wexu
Best Voice Team: Adam Fox and Kara Edwards
Best Personal Branding: David J. Lawrence
Life Time Achievement: Pat Fraley
To hear the awards presentation, go to the VOX Talk page. Bow tie optional.
The Voicey Awards finalists have been announced, and big beet-red thanks is due to whomever saw fit to toss my name into the Best New Voice hat.
On the aforementioned list is my friend Jeffrey Kafer, a voice talent who embodies the "fresh and upbeat" sound like few others in the biz. A deserving candidate and a good guy. (Just don't tell him you heard that from me... ;) )
Be sure to subscribe to the VOX Talk podcast to listen to the awards show; it'll be published on February 21, 2008.
MI6 reports that the new Bond game will be based on the same graphics engine used in Call of Duty 4.
What this will mean for me is...actually, I haven't the first clue. I do know that the COD series has some of the most incredible-looking games I've ever seen, and it looks more and more like Bond 22 (VG) will fall into the same category.

There's a spot running on local radio here in Austin, with the VO delivering the business' address on Burnet Road (one of Austin's oldest and busiest thoroughfares). The only problem? He pronounces it "bur-NET" instead of using the first-syllable emphasis commonly known to Austinites. Clearly, our intrepid announcer has the misfortune not to live in our fine city. It doesn't happen often, and I'm surprised that the client, a local business, didn't catch it straight away and order a re-take.
In Texas, it's not just our capital's street names that are stepped on by non-native tongues; glance at a map of the Lone Star state and you'll fall into one of our traps in seconds. The "x" is silent in Bexar, and Manchaca, despite appearances, is a two-syllable name, not three.
Relax, pardner. The fine folks at TexasTripper.com have created an audio guide to Texas' most notoriously mangled monikers. The next time you find yourself reading copy and are unsure of names like Boerne, Elgin, or Gruene, just click Play on the audio sample. Genuine central Texas accent thrown in at no extra charge! Y'all take care, now.

The folks at MovieMaker Magazine have named Austin, TX as the #1 city both for making movies and residing in, if you're in the film industry. (It's not half bad even if you're not in the entertainment biz, either.) MMM hasn't quite updated their online edition yet, so here's a link to the story.
Austin's status as a TV & film hotbed has been a not-so-well-kept secret for years, but it's nice to have a measure of "official" recognition.
Since my last post on the subject, I've done a good job of refraining from any reporting on the status of the WGA strike. This seemed a wise move, given that my optimism at the time proved a mistake. Still, those with their finger on the pulse --- or at least those who talk to people who also talk to those who are close to others with their finger on the pulse --- are reporting positive things from the current informal talks between the WGA (the writers) and the AMPTP (referred to as "producers" in most media reports, although in reality they're the CEOs and moguls of the major studios).
Even if this should prove to be another false alarm, I maintain that the mere fact of informal talks taking place at all is a positive step, given that just a couple of weeks prior, neither side seemed interested in talking. Cautious optimism from here on out.
Another pun? Mea culpa. Sometimes I just can't help myself. If we're still friends, though, let me tell you what's up:
In an earlier post, I mentioned the mobile-exclusive animated series The Hyrde. The first episode is now available for public consumption, no phone required. I confess to being a fan of the series, and happily admit my bias for its voice cast: DB Cooper brings the sassy to the role of Ghoul Gal, while Philip Banks is perfectly cast as the group's wizened leader, Inspector Spectre. Show creator Robert Feldman rounds out the cast.
Check out Episide One for yourself:
Another pun? Mea culpa. Sometimes I just can't help myself. If we're still friends, though, let me tell you what's up:
In an earlier post, I mentioned the mobile-exclusive animated series The Hyrde. The first episode is now available for public consumption, no phone required. I confess to being a fan of the series, and happily admit my bias for its voice cast: DB Cooper brings the sassy to the role of Ghoul Gal, while Philip Banks is perfectly cast as the group's wizened leader, Inspector Spectre. Show creator Robert Feldman rounds out the cast.
Check out Episide One for yourself:
Many thanks are due to John Florian and the gang at VoiceOverXtra for a terrific write-up on the NBC Voice-Off contest.
While you're there, have a look at the Home Studio section, and check out the wealth of other excellent VO articles.
Wii Wii Wii.
Okay. If you can find it in your heart to forgive me after that, take a look at the latest news in the 007 videogame saga:
Beenox Confirms Nintendo Wii Version
...if only because of the twist on said conventional wisdom found in another article on the same study:
"We found that men with deep voices have more children than their high-pitched counterparts," Apicella told AFP.
"But those children were not necessarily healthier, so it doesn't seem like deep-voiced men are passing on good genes to their offspring, as has been hypothesized in the past, but probably has to do with them having greater access to women."
I'd be more worried about the implications of this question, except that I'm still struggling to figure out just what the heck the French babies pictured on the second article have to do with the Tanzanian men & women of the study...
...you'll have an easier time going here and voting for your pal David Houston --- that'd be me --- to win the Unofficial NBC News Announcer contest. The cool thing is, you get to pick two other voices (so as not to feel guilty if you think my entry sucks.)
You have all year to call in the favor I'll owe ya, but voting ends soon. Snap to it! (Please.)
Before I got into doing VO full-time, I spent many years as a guitarist and vocalist in rock bands. Of the many musician's jokes I've heard beat to death over the years, one sticks out:
How many guitarists does it take to screw in a light bulb? 12. One to screw in the bulb, and eleven to stand around arguing that they could have done it better.
The irony is, sometimes at least one of them is right. This was the reaction among tons of VO artists upon hearing film star Michael Douglas' questionable work as the new voice of NBC Nightly News with Brian Williams. Voiceover artist Peter O'Connell has taken the collective groans of the VO community and set up an absolutely unofficial audition for the job. Judging by the stellar quality of the entries, I'd say NBC would do well to make the auditions official. Head over to Peter's blog and judge for yourself.
In the meantime, here's my humble effort. (MP3)
Nothing is certain, of course, but there are reports that talks between the WGA and the producers have quietly resumed; and even if there aren't any major breakthroughs at the moment...at least both sides are talking without rancor. Here's hoping this is the start of a deal both sides can live with.
Looks like the news is out elsewhere, so it might as well be out here as well:
MI6 News: David Houston to provide voice for James Bond in new videogame
According to several sources, voice-over actor David Houston will be providing the voice of James Bond in the upcoming 007 videogame from Activison. MI6 understands that Daniel Craig will be providing his likeness to the digital 007. [More...]
Vox Daily has also published the news.
Seems there's some negative reaction among die-hard Bond fans at the MI6 forums. If I recall correctly, however, several fervent 007 fans were also dead certain that Daniel Craig was a terrible choice...before Casino Royale was released. He's now quite the fan favorite.
At any rate, I'm simply hoping the rest of the production comes off without a hitch --- according to the studio, the Bond 22 film won't be affected by the WGA strike as I indicated previously --- so that fans can judge the final product. Still very excited about the gig, and looking forward to the sessions.
Looks like a Writer's Guild strike is imminent, with the most recent reports indicating only the slightest chance of last-minute talks to avert a crippling walkout.
At first glance, the driving force behind this might simply appear to be a demand for wage increases. In fact, it's as much about the changing nature of entertainment delivery (DVD, streaming media, etc.) as it is about dollars and cents. From today's AdAge:
In the early '80s, the Hollywood's writers made what has become to be regarded as the worst deal since Manhattan was sold for some wampum and blankets: When the writers originally signed their pact with producers about how they would be compensated for work viewed on home video, they agreed that 80% of the revenue would immediately be kept aside for the studios, leaving only 20% of the revenue available for royalties. The upshot? While a film or TV show might sell for $19.99 on home video, a writer will typically receive less than a nickel from that sale.
"Welcome to class warfare," deadpanned Jonathan Handel, an entertainment lawyer at Troy & Gould who specializes in internet law, and who formerly was associate counsel to the WGA from 1994-1995. "The home-video agreement doesn't even make sense for home video anymore, let alone the internet."
Mr. Handel explained that the 80/20 split of home-video spoils might have been tenable in 1982, when video cassettes were a costly media to produce and often subsidized by studios seeking to create a new revenue stream. But the cost of manufacturing a DVD is now pegged at 25 cents; digital distribution is, he argued, even cheaper, because there is no physical media to produce at all. [I'm reminded of the 80s, when the music industry charged more for the "brand-new" CD format, even though production costs had plummeted fairly quickly after the format became a hit. --- DH]Moreover, the studios are making more than they ever had before: Last year, all-media revenue from filmed entertainment -- money from home video, TV, theatrical release and pay TV -- grew 8% to a record $42.6 billion.
This is 100% speculation on my part, but there's a slight possibility that a writers' strike could push back the previously-mentioned videogame project I'm booked for. The game ties in with a movie release lated for 2008, but that film has (reportedly) already been delayed by script rewrites. I'll just keep my fingers crossed and continue to work as much as possible in the meantime.
UPDATE: Well, per some information in the link (provided in the comments by my good friend Mary), it looks like my speculation was probably correct. The strike is hitting home, even here in Texas...
If you've read any of this blog in the past, you'll know that I'm usually skeptical of things given away for free; in terms of value, one usually gets what one pays for. With that in mind, I'm pleased to be able to report a happy exception to that rule. (Many thanks to fellow VO artist Joe Rodriguez for finding this one first.)
Intuit, the makers of Quickbooks (you may have heard the name; it's the market leader in small business accounting software) has made their QuickBooks Simplestart 2008 accounting software available for free. While you'd be right in thinking that this package isn't as fully-featured as the paid editions, it's not a time-limited demo or a stripped-bare version either; it's a completely functional program that allows you to create professional-looking invoices and sales receipts, track customer and vendor contacts, and further organize your business expenses. I've started using it myself the past few days, and I'm glad to say it makes this aspect of the business less of a chore.
Oh, and while I wouldn't be opposed to the idea, I assure you that this isn't a paid endorsement. It's rare that "free" and "worthwhile" go together, so I'm more than happy to let everyone know when it does.

Over at Vox Daily, the question was asked: What Attracted You To Radio? While not all voiceover artists necessarily have a background as on-air talent, it's no surprise that many of us do. My response at the site:
I'd grown up as a fan of radio itself, not just the music it played. I've always been one of those who liked to look inside and take things apart to see how they worked, and like a lot of radio listeners, I figured "I can do that!" Imagine my pleasant surprise when I found out I actually could.
No doubt like many others here, radio proved not to be a gateway to vast riches. Still, I made a bit more than your average mic jockey (at least in the small market where I worked) once I learned I could write ad copy and produce spots.
Being an independent VO artist is easily the most satisfying and fun job I've ever had, but my radio days rank a close second.
Over at the VO-BB, member Adam Bullock posted a list of interview questions for the more experienced VO talents there. Here are my answers, some serious, some not so much...
1) How did you decide to get into this field of work?
Hawaiian Shirt Day at the office is just not as much fun as TV and the movies make it seem.
2) What’s a typical work day like?
Sometimes a typical work day likes to drag on, sometimes it likes to zip along. Sometimes it does both.
3) What do you like about the job?
The fact that I got hired for it. Credit to a smart boss. (For once in his life, anyway.)
4) What’s the worst part of this job?
Post-production on long narrations.
5) What’s the best part of this job?
The fact that the worst part (see above) still beats the best part of answering phones in a cubicle.
6) What kind of people survive and do well in this field?
To paraphrase PB (Philip Banks): those who take their work seriously, while taking themselves much less so.
7) What kind of training/education do you recommend as the best way to prepare for this career?
Let's see... go to college embarking on a Music Education degree, drop out, work in radio for a while, do some community theatre in the meantime, work in the medical field for a while, pursue a fledgling music career in the meantime, work in tech support for a while, then slap yourself across the face and do what you love.
8 ) What skill and background are needed?
The ability to spell one's name correctly, so that one can insist clients do the same on the paycheck.
9) Do you think this field is expanding, taking any new directions?
See DB Cooper's new animated series The Hyrde, coming soon to a mobile device near you. Hint, hint.
Ask any civil engineer: the more roads you build, the more the traffic increases to fill up the lanes. Wherever your voice can sell an idea, that's where you go.
10) What are the perks of this biz?
Yes.
11) Is there anything else I need to know?
Yes. "Time flies like an arrow. Fruit flies like a banana." - Groucho Marx
Here's an opportunity to get paid for your scribbling; simply click the link below, set up your account, and start publishing your best work.
"There is hardly anything in the world that someone can’t make a little worse and sell a little cheaper - and people who consider price alone are this man’s lawful prey."
As true now as ever.
My previous post, and its topic, reminded me of another online article I'd read recently. Talk It Up! is a busy, well-written blog helmed by Heidi Miller, a professional speaker who gives in-booth presentations at trade shows for clients all over the world. In the post in question, Heidi (ahem) talks up a website which offers free voiceovers to podcasters and others.
To be fair, Heidi isn't trying to sell anyone on the notion that it's useless to pay big bucks for VO talent when it can be had for free; she's careful to point out that the site in question is performing a kind of "public service" by offering voice services gratis to those who may simply not have a budget for professional VO.
Which, I say with no facetiousness or sarcasm, is all well and good. Still, I felt compelled to toss in my $0.02; while I know that Heidi isn't out to hurt the voiceover industry, it occured to me that a blog piece titled "Free Voiceovers!" ought to be counter-balanced. My response at the blog:
Just weighing in on this topic.
First off, let me say that as a professional VO artist, I have no problem with others in our business who occasionally work gratis or "pro bono" when it suits them. Sometimes scripts are just too much fun to pass up, sometimes one may believe strongly in an organization's message or cause. Still, most pro VO folks know that our business isn't like retail; loss-leaders don't bring in more traffic.
Non-profit organizations were referenced earlier as a kind of entity worthy of free VO services, but --- just to take things a step further --- even non-profits have budgets, even if they may be relatively smaller. In those cases, a VO artist should be willing to work at a reduced rate, but not an unreasonable one.
Most VO artists I know, myself included, make it a general rule not to work for free unless everyone involved is also going unpaid. I've worked on projects like that, especially when it appeals to me personally.
Voice artists at the "beginner" stage can help alleviate this problem by...well, not being beginners. That is, they need to be ready to provide professional-value service before opening up shop. As Stephanie mentioned above, there are plenty of ways for the VO to gain experience without giving away the store.
I'm not here to condemn RD or any other outlet that provides free voiceovers; however, I think that the words "caveat emptor" are important to remember --- both for voice artists and their clients.
Many thanks for the soapbox!
As a voiceover talent, one's job is to serve the needs of the client. Some of us can lose sight of that at times, and a reminder from a different perspective can come in handy.
A few months ago, I posted my articles on getting started in VO to Helium.com, a site that publishes articles both pro and amatuer, on a variety of topics. Looking around the site to see if any other voiceover-related articles had been published, I found a keeper by Robert Dwyer.
Robert's article is titled similarly to mine, but his piece adds some important information that no aspiring VO artist should be without: don't bite the hand that feeds. It's a bit of advice found all too rarely in beginning-voiceover articles, and it carries the extra weight of his status as producer and director of voice talent for TV.
If you're getting your feet wet as a voice talent, read Robert's article twice and keep it bookmarked.
Another clip of Rodney Saulsberry, this time providing a superb set of vocal warm-ups to get your mouth moving. Some of these tongue-twisters will challenge even the most experienced VO artists.
Vocal Warmups with Rodney Saulsberry (YouTube)
I recently ran across a blog comment in response to Wil Wheaton's weigh-in on the SAG voice-actor pay increase in 2005:
| "I don't agree with the voice actors getting paid more, They get paid roughly $130 an hour or more, thats a $270,000 a year job - which antiquates to more than most programmers and developers, who, as been pointed out, do tremendously more work on a day on average than ANY voice actor — nobodies voice is worth that much in my opinion and forming unions to go raise pricing is only going to cause more game developers to start using their own talent — with the diversity of a game company they could pull anyone off the street to do these voice overs, even their own developers and CSR's could accomplish this simplistic task. When you make less than $80,000 a year on average then come and bitch to us programmers. Spoiled little hollywood brats." |
And here I am, all this time, railing against the misperception that voice artists work 50+ hours a week and get paid beaucoup bucks for every second; turns out we really are six-figure earners (who, incidentally, don't deserve it and are replaceable by anyone off the street at any time).
I can't seem to find the address of the company where one applies for this job, but it must be out there. He said so.
The mind, it boggles. It's one thing for your average person to carry the above assumption; the general public tends to think of "actors" only in terms of those they see and hear on TV and in movies. The huge salaries commanded by these visible performers are public knowledge in most cases, making it easy to syllogize "actors = overpaid". Our dear blog-poster, one infers from the nature of the post, seems to be a current or former game programmer. While it may be true that nuts-and-bolts coders tend to interact relatively little with the post-production end of things, I still find it surprsing that someone who works in the gaming industry could be so willfully clueless about the nature of a voice actor's work. He's welcome to his woefully misguided opinion that voiceover work is "simplistic", but how on earth does he come to believe that any voice actor gets to ply his simplistic trade for 8 to 10 hours a day, every single day? (Even belonging to SAG or any other performing union only guarantees your hourly rate; it doesn't promise that much work, or any amount of work, for that matter.)
To the contrary: most voiceover artists I know --- whether they're union or non-union, or whether they work in animation, games, narration, commercials, or any combination thereof --- would be thrilled beyond words to annually earn $80,000 USD strictly from voice work. The reality, as I've noted before, is that 90% of voice actors make very little money --- and most of the remaining ten percent who do earn a living are still nowhere near the "filthy rich" category. Without wishing to turn this into a political piece, methinks our poster is engaging in a bit of union-bashing...and that this concern overrides any common sense or logic which might otherwise have been present. Regardless of one's stance on performing unions, willful stupidity is not an effective to way to make your argument.
P.S. In fact, many voice artists do work 50 or more hours a week...at marketing their services. At last check, however, none of these folks were pulling in $130 an hour at that particular job.
P.P.S. I also wasn't aware that "antiquate" and "equate" are now synonyms. You truly learn something new every day.
...and everywhere, I tells ya.
Several members of the VO-BB have contributed to this nifty map, showing just where we're all located. (Scroll waaaay to the right to find a UK voice talent of, oh, some repute. ;) )
Getting all of us in one place would be no mean feat, but efforts are underway...
This article (and others like it) pops up every once in a while. Sure, as a relatively deep-voiced sort, I miss out on some jobs, but I still get work. The whiplash move to "regular guys" has tempered a bit, as clients look for voices of all types.
To be sure, the trend is real. Austin's "alternative rock" station KROX features imaging voiced not by a cavernous-throated behemoth, but by a young guy who evokes a "Napoleon Dynamite" feel; he sounds not a day over 16 and likely grinds curbs on a skateboard --- at least, that's the image that one infers, and that's 100% intentional. On the other hand, album-rock station KLBJ-FM is imaged by the sort of mega-baritone sounds more typical of that format.
When clients began asking for guy-next-door in lieu of voice-of-God, what they were looking for was more of a delivery than a vocal quality; the skills needed to make ad copy sound like an everyday conversation belonged to trained actors as opposed to trained broadcasters. Nowdays it's pretty common knowledge, even among beginning voice talents, that acting training is essential for all voice work.
Very little point in voice-artists kvetching about movie stars doing voiceovers; not all advertisers, not even all of the major ones, are going to shell out triple scale for every spot. The rest of the work will still be there, and will go to those who've worked their way into a position to get it.
On a related note, the use of celebrity voiceovers has given rise to another trend; some famous actors have reported seeing numerous casting calls for a voice that "sounds like [insert celebrity here]" --- while the actor is available! From top imaging talent Dan Nachtrab comes this gem (which he credits to VO great Randy Thomas), the Four Levels of a Voice Actor's Career:
Who is David Houston?
Get me David Houston!
Get me someone who sounds like David Houston.
Who is David Houston?
The trick, of course, is to get to level 2 and stay there as long as possible...
Stay tuned!
I've written an article on voice-over hygiene for Voices.com. I hope it'll be of value to other voice talents, and a bit of an "inside look" for those who are just curious about the world of voice-over. Click here to read...
Completed multiple projects for Legal Media Inc., a multimedia company. A joy to work with! The company creates video and multimedia presentations for patent litigation and other legal settings. Francesca, Pam and Matt are dedicated and passionate about the work they do, and it's a pleasure to get a thumbs-up from such a talented team.
Hopefully not too far off, though.
Blogging about the world of voiceover, entertainment, media, and anything else I may feel like sharing to follow. You've been warned...